Nintendo of America Inc.
CONTRACT - Software Engineer - Multimedia Technology (NTD)
Nintendo of America Inc., Redmond, Washington, United States, 98052
Nintendo Technology Development
Read all the information about this opportunity carefully, then use the application button below to send your CV and application.The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
DESCRIPTION OF DUTIESDesign and develop software to support multimedia use cases.Develop new features capable of being successfully deployed in massively used gaming console.Communicate and collaborate effectively with other engineers.Drive software development activities in small team settings.
SUMMARY OF REQUIREMENTS:5+ years of software development.Excellent C++ coding, debugging, and analytical problem-solving skills.Experience with embedded design and environment.Degree in Computer Engineering, Computer Science or Electrical Engineering.Solid understanding of multi-core SOC devices and low-level kernel software.Strong working knowledge of audio and video processing, including compression, transport, and rendering.Hands-on experience with media streaming technologies [MSE, HLS].Hands-on experience with digital rights management schemes.Hands-on experience with media codecs [AVC, AV1, VP9, AAC, and OPUS].
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position has a base pay range of $60 - $85 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms.
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Read all the information about this opportunity carefully, then use the application button below to send your CV and application.The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch system and the Nintendo 3DS family of portable systems. Since 1983, when it launched the Nintendo Entertainment System, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
DESCRIPTION OF DUTIESDesign and develop software to support multimedia use cases.Develop new features capable of being successfully deployed in massively used gaming console.Communicate and collaborate effectively with other engineers.Drive software development activities in small team settings.
SUMMARY OF REQUIREMENTS:5+ years of software development.Excellent C++ coding, debugging, and analytical problem-solving skills.Experience with embedded design and environment.Degree in Computer Engineering, Computer Science or Electrical Engineering.Solid understanding of multi-core SOC devices and low-level kernel software.Strong working knowledge of audio and video processing, including compression, transport, and rendering.Hands-on experience with media streaming technologies [MSE, HLS].Hands-on experience with digital rights management schemes.Hands-on experience with media codecs [AVC, AV1, VP9, AAC, and OPUS].
This position is onsite in Redmond, WA, and not open to remote status at this time.
This contract position has a base pay range of $60 - $85 per hour and is eligible for benefits through the employing agency. Agency benefits include eligibility for medical insurance, employee assistance program, and paid sick leave. All benefits are subject to elections, eligibility requirements, plan and program terms.
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