UX Designer (Temporary Full Time) - 12 months
EA SPORTS - Orlando, Florida, us, 32885![EA SPORTS](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at EA SPORTS
Overview
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Overview
Please note this is a temporary role. Relocation is not offered. On-site/hybrid work is required from either Orlando, FL or Vancouver, BC.
Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
What You Will Do
Help establish motion design principles, processes and standards to ensure we build engaging game feature experiences that exceed the expectations of our playersAdvocate and be responsible for user experience, product consistency, and design excellence across the productYou will create concept sketches, experience storyboards, high fidelity designs, and rapid prototypes (Interactive or Motion) for game featuresSupport UX/Visual team in enhancing product features with motionEnsure that design solutions are practical to build from an engineering and scope perspectiveYou will guide meetings with design and product leadership to guide progress against goals and establish clear next stepsParticipate in sharing constructive feedback in design reviews based on product goals
Qualifications
6+ years of progressive responsibility in motion design/interactive design rolesExpert capabilities in UI Interaction, Motion, PrototypingExperience presenting/pitching work to your teamWell versed in facilitation techniques that allow groups to build clarity and understandingA portfolio of work that showcases relevant work that contains well thought out process and excellent craft executionYou are experienced Figma, Adobe, 3D Software Packages (C4D etc.)BS or BA degree (or equivalent experience) in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related areaYou will report to the Director of Experience DesignBonus: Experience working in Games, Avid Gamer
Bonus
Experience with the full development lifecycle (shipped multiple products)
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