Senior TA (Mocap/Animation Specialist) - Crystal Dynamics - Belle...
Tech Artists - Washington, District of Columbia, us, 20022![Tech Artists](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
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Qualifications, skills, and all relevant experience needed for this role can be found in the full description below.The bad news? We’ve only got a couple of months of hosting left. Plus, if we want to get full tax-exempt status – which will make it easier for us to do things like get discount hosting for our online chat, or offer educational programs – we need to raise about the equivalent of a full year’s hosting costs to cover the IRS filing fees.So … how about hitting the tech-art tipjar to help keep the site up and healthy?Crystal Dynamics, the developer behind Tomb Raider, is looking for a Senior Technical Artist specializing in Mocap/Animation Integration.In this role, you will work closely with animators and engineers to create immersive and dynamic animations, leveraging real-time data streaming and integration techniques. You will help support our gameplay team as well as the mocap stage manager during mocap shoots to make sure all the data is correctly captured for seamless integration into Unreal Engine. This will require that you are onsite in Bellevue, WA (at least 1-2 days a week + any additional time during mocap shoots). If you are well-versed in mocap, possess a strong knowledge of animation integration into game engines (preferably Unreal), and have the drive to ensure that every character animation is of the highest-quality, we can’t wait to hear from you!This topic was automatically closed 83 days after the last reply. New replies are no longer allowed.
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