Senior UI Technical Designer
Epic Games - Bellevue, WA![Epic Games](/api/image?src=https%3A%2F%2Fgeneral-board-default.s3.us-east-2.amazonaws.com%2Fpublic%2Fimages%2Fdesk-360x180.webp&w=640&q=75&f=webp)
Work at Epic Games
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Overview
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
UX DESIGN
What We Do
We design customer and user-focused experiences that are fresh and innovative, while problem solving by anticipating user behavior and hurdles. We approach the most complex of problems and address them with simple, intuitive, and useful solutions.
What You'll Do
We are looking for a Senior Tech UI Designer to join our Fortnite Battle Royale Quest team. In this job, you will have a role as a collaborative team member implementing UI systems design in Unreal engine, building rapid prototypes, layouts, game scripts, and leveling up our workflows. You will work with UX Designers, Visual Designers, and UI Programmers to ship these features to millions of users around the world.
In this role, you will
- Layout wireframes with appropriate widget classes so visual designers can begin styling
- Rapidly prototype designs made by the Visual & UX Designers
- Work with UX & Visual Design to identify needs and communicate the technical requirements of those needs to programmers
- Work with UX to ensure UI player input is correctly mapped, responsive, and has appropriate game feel
- Increase UI performance by ensuring colleagues follow best practices and that UI assets are within memory constraints
- Able to profile performance without programming help at senior levels and debug blueprints/UMG issues quickly using fault isolation techniques
- Implement blueprint logic when presentation logic calls for it. Assist Visual Designers where necessary to implement special presentation behavior. Consult with UI Programmers on what logic will be in blueprints vs native code
- You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (Mobile, PC, Consoles)
- You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
- 2+ years of experience shipping updates and new features to a user base on a regular cadence
- Expertise in basic vector math ("Game math"), game systems, and basic programming principles
- Professional experience using Adobe Suite (Photoshop, Illustrator is a plus), game engine experience (Unreal 4 or 5, custom engine, Unity, Lumberyard, Snowdrop, etc.), and game industry 3D-package experience (3D Studio, Maya, etc.)
- You have experience delivering pixel-perfect UI in engine and leveling up the design and motion graphics experience in ways designers didn't think of
- You are a logical problem solver who pays a lot of attention to detail and has excellent written and communication skills
- You are a proactive individual who naturally leans into owning outcomes from start to finish while also being able to deal with ambiguity in an ever-changing environment
- You can translate communication across departments (i.e talk to programming about visual design needs, summarize technical issues, etc), but also have empathy for non-technical team members and the ability to empower others on your team
- UI work on 2+ AAA game titles.
- You can write in C++
- Scripting experience
- Experience with building materials/shaders in Unreal Engine
- Experience with Unreal Engine (even more points for Unreal Motion Graphics UI Designer experience)
- You've built and refined UI art pipelines
This role is open to multiple locations in North America (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range
$169,829-$232,298 USD
ABOUT US
Epic Games spans across 19 countries with 55 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.