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Lead Technical Artist
Sony Playstation - Austin, Texas, us, 78716 1 days ago
Why PlayStation?The full job description covers all associated skills, previous experience, and any qualifications that applicants are expected to hav...
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Randstad US - Mountain View, California, United States, 94039 20 hours ago
pipeline technical artists.+ mountain view , california+ posted april 4, 2024**job details**summary+ $100,000 - $150,000 per year+ permanent+ bachelor...
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VFX Artist with Houdini and Unreal
AlexKong.mx - New York, New York, us, 10261 15 days ago
About the job VFX Artist with Houdini and UnrealJob Title:Houdini Technical ArtistLocation:Remote (US-based, New York time zone preferred)Rate:Up to $...
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pipeline technical artists
Randstad - Mountain View, California, us, 94039 12 days ago
pipeline technical artists.mountain view , california (remote)posted april 4, 2024job detailssummary$100,000 - $150,000 per yearpermanentbachelor degr...
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FX Artist
Ingenuity Studios Inc. - West Hollywood, California, United States, 90069 1 months ago
Unless specified below as an in-office/in-person position, this is a remote opportunity. All remote positions require applicants to have a reliable in...
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Technical Artist
Stardock Corporation - Plymouth, Michigan, United States, 48170 1 months ago
Stardock is currently seeking an experienced Technical Artist to work closely with our internal Art team on an unannounced game title. The ideal candi...
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Technical Artist, Metaverse_
Meta - New York, New York, United States, 10176 12 days ago
**Summary:**As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading Technical Art...
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Technical Artist, Metaverse
META - New York, New York, us, 10261 12 days ago
Summary:As a part of that mission, we are pioneering the future of social virtual reality applications, and we need industry leading Technical Artists...
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Go to next pageTech Artists - Redmond, Washington, United States, 98052
Hello from Microsoft! We currently have several open contract positions for talented Houdini Artists/TDs/TAs in the Seattle area (Redmond). You’ll be working on an exciting project collaborating with Developers, Artists and Data Scientists in the Cognition group.
Find out if this opportunity is a good fit by reading all of the information that follows below.Main responsibilities:Collaborate with the Art team to create procedural assets.Work with the Technical Art Director developing new large-scale generation and simulation systems.Work with the Technical Art Director on enabling PDG cooking of procedural assets.Working with the Development and Art teams rendering large scenes.Photo-real rendering and VFX work.You will need at least three of the following Houdini skills:Creating HDAs to share with other artists.Procedural geometry creation with SOPs.Use VEX to create efficient geometry algorithms.Fire & Smoke VFX.Creating DOP networks from scratch for new simulation types.Use Python to interact with external data sources and APIs.Knowledge of Physically Based Rendering and photo-real materials, lighting, cameras etc.Develop new Materials and Shaders from scratch.Texture creation/wrangling for PBR systems, e.g., ensuring the Albedo levels are correct for a specific surface.Bonus Skills:PDG workflow development.Arnold materials and shaders.Working knowledge of Maya.Working knowledge of Blender.Working knowledge of camera technology, lenses, sensors, etc.GIS and map data.Please contact Deanne from Aquent: dgilman@aquent.com for resume submissions and general information about the positions, location, etc.
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Microsoft contract positions for Houdini Technical Artists